Adventures are the quickest way to earn Gold and Empire early in the game. Each adventure has different requirements such as Clan size, Warriors, Weapons, and Energy.
Drop Items
Some adventures will randomly award "drop" items. Some adventures seem to drop items more easily than other. Another factor to consider is that some items will be more useful than others. An example is the Giant Spider [46/41]. The Giant Spider is already quite a powerful weapon, but when your minimum attack exceeds 46 you can use the gift Poison Arrows to give it a new lease of life by crafting it into the Noxious Giant Spider [49/49]. (This recipe also requires the Ledhrblaka Armor which can be elited and legendaried, giving better results than crafting the Noxious Giant Spider).
The att/def attributes of items acquired on adventures quickly begin to exceed the stats. of Clan Inventory purchases. The highest purchasable non-legendary item is the Surtr Fire Sword [40/38], but this is exceeded by the Tarnkappe [40/44] dropped in Alfheim, and by the gift Sigil of Odin [44/44]. By around level 1,000 it is no longer effective to purchase items.
Adventure Achievements
An achievement is awarded for completing each adventure a certain number of times. This will usually take the form of 2 or 3 skill points. As you progress through the game, it will take more repetitions to reach the 100% mark where the achievement is awarded, but the skill points earned also increases up to 8. So while it is possible to skip adventures, they are also worth going back to complete.
Adventure Help
In your Social feed, you can click Adventure Help and assist your clan members with their adventures. Each assist pays a small amount of XP (between 0.4% and 0.8% of your total XP required to advance a level) as well as a small amount of coins (up to 270M).
You are limited to helping out with a maximum of 35 adventures in a 22 hour period.
Locations
Viking Clan is split into different locations by player level. As you level up you unlock new Adventures, Blacksmith Recipes, Challenges and Bosses within the location until you have leveled enough to unlock the next one. Until you unlock a location, you cannot usually see what lies ahead.
These locations are set out below together with details of the adventures they contain.
NB Some of the figures will be out by a few points of Energy as it seem the devs. have updated the Energy requirements (for some of the higher locations at least) since the original figures were collected. This update will also affect the new XP-to-Energy ratio data, just added. If you see an error, please feel free to fix it. Fablanta (talk) 05:36, March 28, 2015 (UTC)
You need to hit expand to see the individual adventures available in that location.
North Midgard | |
Consult The Oracle | |
Harvest Your Crops | |
Start a Pub Fight | |
Collect Protection Money | |
Mountain Giants descend from the hills, kill them | |
Burn Enemy Ships | |
Storm a Watchtower |
Jotunheim | |
Raid the Giant's Horde | |
Drink a potion of giant growth | |
Take the Wisdom of Mimir | |
Charge the River Slith | |
Destroy Seafaring Jotun | |
Hunt Creatures of the Iron Wood | |
Raid the Great City of Utgard |
Nidavellir | |
Excavate the lost dwarven city | |
Pillage Ancient Dwarf Hoards | |
Challenge the Dwarf Labyrinths | |
Free Slave Elves | |
Destroy Dwarf Mines | |
Battle a Dwarf Sorceror |
Muspell | |
Dragon Whelps have hatched, kill them while young | |
Double Cross The Troll King | |
Ambush Surtr's Navy | |
Raid Surtr's Stables | |
Exterminate the Flying Giants | |
Crush Surtr's Royal Protectors |